virtual void PostGameplayEffectExecute(const struct FGameplayEffectModCallbackData& Data) override;
example:
Data.EvaluatedData.magnitude//记录GE过程值的差值
virtual void PostGameplayEffectExecute(const struct FGameplayEffectModCallbackData& Data) override;
example:
Data.EvaluatedData.magnitude//记录GE过程值的差值